TorqueDefinitionPanel

TorqueDefinitionPanel[linkage]
displays a panel where torques of the mechanism can be interactively defined/edited.
  • Torque definition panel opens an interactive form. In this panel torques of the linkage can be interactively edited, deleted or inserted.
  • Every vector is defined with an ordered pair of :
  • 1.) string identifier of the reference frame
  • 2.) list of coordinates of the vector
  • Torques are stored in the $LDTorques record of the LinkageData.
  • In order to insert a new torque first press the New Torque button then fill out the name, point of attack and torque vector coordinates.
  • In order to edit an existing torque, first select a torque name in the torque list combo box , than press Load Torque Definition button. Change the values of the vectors and press Edit Torque Definition button to finalize the changes.
  • If the Torque Name is edited and the Edit Force Definition button is pressed, the original force definition is copied with the edited name.
  • To delete torques from the LinkageData first select and load the torque, than press Delete Torque button.
Load LinkageDesigner package
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Click for copyable input
Load the predefined crank slider mechanism
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Click for copyable input
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Open the torque definition panel and add one torque definition to
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Click for copyable input
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Display the linkage with the torque icons
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Click for copyable input
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